Fast, minimum storage ray/triangle intersection

Tomas Möller, Ben Trumbore. Fast, minimum storage ray/triangle intersection. In John Fujii, editor, 32. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005, Los Angeles, California, USA, July 31 - August 4, 2005, Courses. pages 7, ACM, 2005. [doi]

@inproceedings{MollerT05-0,
  title = {Fast, minimum storage ray/triangle intersection},
  author = {Tomas Möller and Ben Trumbore},
  year = {2005},
  doi = {10.1145/1198555.1198746},
  url = {http://doi.acm.org/10.1145/1198555.1198746},
  researchr = {https://researchr.org/publication/MollerT05-0},
  cites = {0},
  citedby = {0},
  pages = {7},
  booktitle = {32. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005, Los Angeles, California, USA, July 31 - August 4, 2005, Courses},
  editor = {John Fujii},
  publisher = {ACM},
}