Upper Confident Bound Fuzzy Q-learning and Its Application to a Video Game

Takahiro Morita, Hiroshi Hosobe. Upper Confident Bound Fuzzy Q-learning and Its Application to a Video Game. In Ana Paula Rocha 0001, Luc Steels, H. Jaap van den Herik, editors, Proceedings of the 14th International Conference on Agents and Artificial Intelligence, ICAART 2022, Volume 3, Online Streaming, February 3-5, 2022. pages 454-461, SCITEPRESS, 2022. [doi]

Abstract

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