Guilherme de S. Moura, Luis Arthur Vasconcelos, Aline Cavalcanti, Felipe Breyer, Daliton da Silva, João Marcelo X. N. Teixeira, Crystian Wendel M. Leão, Judith Kelner. Luz, Câmera, Libras!: How a Mobile Game Can Improve the Learning of Sign Languages. In Aaron Marcus, editor, Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience - Second International Conference, DUXU 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part II. Volume 8013 of Lecture Notes in Computer Science, pages 266-275, Springer, 2013. [doi]
Abstract is missing.