High-Performance Volume Rendering on the Ubiquitous WebGL Platform

Muhammad Mobeen Movania, Lin Feng. High-Performance Volume Rendering on the Ubiquitous WebGL Platform. In Geyong Min, Jia Hu, Lei (Chris) Liu, Laurence Tianruo Yang, Seetharami Seelam, Laurent Lefevre, editors, 14th IEEE International Conference on High Performance Computing and Communication & 9th IEEE International Conference on Embedded Software and Systems, HPCC-ICESS 2012, Liverpool, United Kingdom, June 25-27, 2012. pages 381-388, IEEE Computer Society, 2012. [doi]

Abstract

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