How to Use Multi-pole Galvanic Vestibular Stimulation for Virtual Reality Application

Yosuke Nakayama, Kazuma Aoyama, Takashi Kitao, Taro Maeda, Hideyuki Ando. How to Use Multi-pole Galvanic Vestibular Stimulation for Virtual Reality Application. In Simon Richir, editor, Proceedings of the Virtual Reality International Conference - Laval Virtual, VRIC 2018, Laval, France, April 04-06, 2018. ACM, 2018. [doi]

@inproceedings{NakayamaAKMA18,
  title = {How to Use Multi-pole Galvanic Vestibular Stimulation for Virtual Reality Application},
  author = {Yosuke Nakayama and Kazuma Aoyama and Takashi Kitao and Taro Maeda and Hideyuki Ando},
  year = {2018},
  doi = {10.1145/3234253.3234311},
  url = {https://doi.org/10.1145/3234253.3234311},
  researchr = {https://researchr.org/publication/NakayamaAKMA18},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the Virtual Reality International Conference - Laval Virtual, VRIC 2018, Laval, France, April 04-06, 2018},
  editor = {Simon Richir},
  publisher = {ACM},
  isbn = {978-1-4503-5381-6},
}