Abstract is missing.
- Virtual Reality Simulator for Construction workersMehdi Hafsia, Eric Monacelli, Hugo Martin. [doi]
- Immersive Interfaces for Engagement and Learning: Cognitive ImplicationsJérôme Dinet, Munéo Kitajima. [doi]
- Tactile MicRocosm of ALife: Haptic Interaction with Artificial Life by Aerial Mixed Reality DisplayToshikazu Ohshima. [doi]
- A Contextual Semantic Interaction Interface for Virtual Reality EnvironmentsJacek Sokolowski, Krzysztof Walczak 0001. [doi]
- CuisiNavi: Cooking guiding system with gesture recognitionNorimichi Idehara, Yumi Idehara. [doi]
- Study of self-avatar's influence on motor skills training in immersive virtual environmentsAylen Ricca, Amine Chellali, Samir Otmane. [doi]
- Perceptual 3D Vision with "Video Byobu"Tetsuya Kawamoto, Nicola Liberati, Mario Verdicchio. [doi]
- DynCam: A Reactive Multithreaded Pipeline Library for 3D Telepresence in VRChristoph Schröder, Mayank Sharma, Jörn Teuber, René Weller, Gabriel Zachmann. [doi]
- Nectar: Multi-user Spatial Augmented Reality for everyone: Three live demonstrations of educative applicationsJérémy Laviole, Lauren Thévin, Jérémy Albouys-Perrois, Anke M. Brock. [doi]
- Avatar Staging: an evolution of a real time framework for theater based on an on-set previz technologyCédric Plessiet, Georges Gagneré, Remy Sohier. [doi]
- Mapping Spatial Mediations, a proposal for classifying new forms of immersive digital mediationsFabienne Tsaï, François Garnier. [doi]
- Combining Stereoscopic Live Action Video with Holobench-type Displays: an Artistic Exploration of Space DimensionsÁgueda Simó. [doi]
- MochitsukiYuto Mori, Kyuma Watanabe, Masayuki Iwata, Yasuyuki Yanagida. [doi]
- Karte GardenGo Akiyama, Rex Hsieh. [doi]
- Super Human Fighting Sport "Shin-Ken VR" ~ Physically Challenged Person VS Fighter ~Kohei Kamata, Yusuke Miyauchi, Ryunosuke Onuma, Wataru Kutsuzawa, Yoichi Yamazaki. [doi]
- Color Management for VR ProductionTania Pouli, Patrick Morvan, Sylvain Thiebaud, Nicholas Mitchell. [doi]
- A Universal Framework For Systemizing the Evaluation of Immersive And Collaborative PerformanceLaurent Dupont, Marc Pallot, Olivier Christmann, Simon Richir. [doi]
- Feasibility of Team Training in Virtual Reality for Robot-Assisted Minimally Invasive SurgeryNicklas H. Christensen, Oliver G. Hjermitslev, Niclas H. Stjernholm, Frederik Falk, Atanas Nikolov, Martin Kraus, Johan Poulsen, Jane Petersson. [doi]
- MasQueRade: Onsite QR Code based VR Experience Evaluation System using Sanitary MaskRex Hsieh, Marika Higashida, Yuya Mochizuki, Takaya Asano, Akihiko Shirai, Hisashi Sato. [doi]
- Drawing Sound in MR Space: A Multi-User Audiovisual Experience in Mixed Reality SpaceRyu Nakagawa, Ryo Komatsubara, Taku Ota, Takahisa Mitsumori. [doi]
- Integrability and Reliability of Smart Wearables in Virtual Reality Experiences: A Subjective ReviewSamory Houzangbe, Olivier Christmann, Geoffrey Gorisse, Simon Richir. [doi]
- Charrot: Pseudo-haptics with Mid-air CG Character and Small RobotYui Osato, Naoya Koizumi. [doi]
- Player Experience in a VR and Non-VR Multiplayer GameJesper Vang Christensen, Mads Mathiesen, Joakim Have Poulsen, Ea Ehrnberg Ustrup, Martin Kraus. [doi]
- Providing services through online immersive real-time mirror-worlds: The Immex Program for delivering services in another way at universityDidier Sébastien, Olivier Sébastien, Noël Conruyt. [doi]
- A Comparative Study on Conventional versus Immersive Service Prototyping (VR, AR, MR)Abdul Rahman Abdel Razek, Christian van Husen, Marc Pallot, Simon Richir. [doi]
- Evaluation of Locomotion Techniques for Room-Scale VR: Joystick, Teleportation, and Redirected WalkingEike Langbehn, Paul Lubos, Frank Steinicke. [doi]
- InVRsion: Soaring through pixelsVincent Rieuf, Amaury Solignac. [doi]
- How to Use Multi-pole Galvanic Vestibular Stimulation for Virtual Reality ApplicationYosuke Nakayama, Kazuma Aoyama, Takashi Kitao, Taro Maeda, Hideyuki Ando. [doi]
- VR Color Grading using Key ViewsTania Pouli, Thanh Hang Phung. [doi]
- Gum-Gum Shooting: Inducing a Sense of Arm Elongation via Forearm Skin-stretch and the Change in the Center of GravityShunki Yamashita, Ryota Ishida, Arihide Takahashi, Hsueh-Han Wu, Hironori Mitake, Shoichi Hasegawa. [doi]
- Temari and Shadow: an interactive installation combining virtual handicraft and real shadowNoriyasu Obushi, Makoto Koshino. [doi]