Deep screen space

Oliver Nalbach, Tobias Ritschel, Hans-Peter Seidel. Deep screen space. In John Keyser, Pedro Sander, editors, Symposium on Interactive 3D Graphics and Games, I3D '14, San Francisco, CA, USA - March 14 - 16, 2014. pages 79-86, ACM, 2014. [doi]

Abstract

Abstract is missing.