Affective Design Patterns in Computer Games. Scrollrunner Case Study

Grzegorz J. Nalepa, Barbara Gizycka, Krzysztof Kutt, Jan K. Argasinski. Affective Design Patterns in Computer Games. Scrollrunner Case Study. In Maria Ganzha, Leszek A. Maciaszek, Marcin Paprzycki, editors, Communication Papers of the 2017 Federated Conference on Computer Science and Information Systems, FedCSIS 2017, Prague, Czech Republic, September 3-6, 2017. pages 345-352, 2017. [doi]

Authors

Grzegorz J. Nalepa

This author has not been identified. Look up 'Grzegorz J. Nalepa' in Google

Barbara Gizycka

This author has not been identified. Look up 'Barbara Gizycka' in Google

Krzysztof Kutt

This author has not been identified. Look up 'Krzysztof Kutt' in Google

Jan K. Argasinski

This author has not been identified. Look up 'Jan K. Argasinski' in Google