Interaction with Platform Games Using Smartwatches and Continuous Gesture Recognition: A Case Study

Thamer Horbylon Nascimento, Fabrízzio Alphonsus Alves de Melo Nunes Soares, Hugo Alexandre Dantas do Nascimento, Rogério Lopes Salvini, Mateus Machado Luna, Cristhiane Gonçalves, Eduardo Faria de Souza. Interaction with Platform Games Using Smartwatches and Continuous Gesture Recognition: A Case Study. In Sorel Reisman, Sheikh Iqbal Ahamed, Claudio Demartini, Thomas M. Conte, Ling Liu 0001, William R. Claycomb, Motonori Nakamura, Edmundo Tovar, Stelvio Cimato, Chung-Horng Lung, Hiroki Takakura, Ji-Jiang Yang, Toyokazu Akiyama, Zhiyong Zhang 0002, Kamrul Hasan, editors, 2018 IEEE 42nd Annual Computer Software and Applications Conference, COMPSAC 2018, Tokyo, Japan, 23-27 July 2018, Volume 2. pages 253-258, IEEE Computer Society, 2018. [doi]

@inproceedings{NascimentoSNSLG18,
  title = {Interaction with Platform Games Using Smartwatches and Continuous Gesture Recognition: A Case Study},
  author = {Thamer Horbylon Nascimento and Fabrízzio Alphonsus Alves de Melo Nunes Soares and Hugo Alexandre Dantas do Nascimento and Rogério Lopes Salvini and Mateus Machado Luna and Cristhiane Gonçalves and Eduardo Faria de Souza},
  year = {2018},
  doi = {10.1109/COMPSAC.2018.10239},
  url = {http://doi.ieeecomputersociety.org/10.1109/COMPSAC.2018.10239},
  researchr = {https://researchr.org/publication/NascimentoSNSLG18},
  cites = {0},
  citedby = {0},
  pages = {253-258},
  booktitle = {2018 IEEE 42nd Annual Computer Software and Applications Conference, COMPSAC 2018, Tokyo, Japan, 23-27 July 2018, Volume 2},
  editor = {Sorel Reisman and Sheikh Iqbal Ahamed and Claudio Demartini and Thomas M. Conte and Ling Liu 0001 and William R. Claycomb and Motonori Nakamura and Edmundo Tovar and Stelvio Cimato and Chung-Horng Lung and Hiroki Takakura and Ji-Jiang Yang and Toyokazu Akiyama and Zhiyong Zhang 0002 and Kamrul Hasan},
  publisher = {IEEE Computer Society},
}