Balancing Game Elements, Learning, and Emotions in Game Design

Gabriel C. Natucci, Marcos Augusto F. Borges. Balancing Game Elements, Learning, and Emotions in Game Design. In Rodrigo Pereira dos Santos, Marcelo da Silva Hounsell, editors, Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 - First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers. Volume 1702 of Communications in Computer and Information Science, pages 89-112, Springer, 2021. [doi]

Abstract

Abstract is missing.