A GPU-based Method for Generating quasi-Delaunay Triangulations based on Edge-flips

Cristobal A. Navarro, Nancy Hitschfeld-Kahler, Eliana Scheihing. A GPU-based Method for Generating quasi-Delaunay Triangulations based on Edge-flips. In Sabine Coquillart, Carlos Andújar, Robert S. Laramee, Andreas Kerren, José Braz, editors, GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, Barcelona, Spain, 21-24 February, 2013. pages 27-34, SciTePress, 2013.

Abstract

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