PSAO: Point-Based Split Rendering for Ambient Occlusion

Thomas Neff, Brian Budge, Zhao Dong 0001, Dieter Schmalstieg, Markus Steinberger. PSAO: Point-Based Split Rendering for Ambient Occlusion. In Jacco Bikker, Christiaan P. Gribble, editors, High-Performance Graphics 2023 - Symposium Papers, Delft, The Netherlands, June 26-28, 2023. Eurographics Association, 2023. [doi]

Abstract

Abstract is missing.