Stratagems: Embedding Cognitive Training in Game-Based Environments

Emily Newsome, Laura G. Militello, Sowmya Ramachandran. Stratagems: Embedding Cognitive Training in Game-Based Environments. In Tareq Z. Ahram, Christianne Falcão, editors, Advances in Usability, User Experience, Wearable and Assistive Technology - Proceedings of the AHFE 2020 Virtual Conferences on Usability and User Experience, Human Factors and Assistive Technology, Human Factors and Wearable Technologies, and Virtual Environments and Game Design, July 16-20, 2020, USA. Volume 1217 of Advances in Intelligent Systems and Computing, pages 589-595, Springer, 2020. [doi]

Abstract

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