Online Gamified Learning Platforms (OGLPs) for Participatory Learning

Kenneth Shiu Pong Ng, Ivan Ka Wai Lai, Kwan Keung Ng. Online Gamified Learning Platforms (OGLPs) for Participatory Learning. In Simon K. S. Cheung, Richard Li, Kongkiti Phusavat, Naraphorn Paoprasert, Lam-for Kwok, editors, Blended Learning. Education in a Smart Learning Environment - 13th International Conference, ICBL 2020, Bangkok, Thailand, August 24-27, 2020, Proceedings. Volume 12218 of Lecture Notes in Computer Science, pages 49-60, Springer, 2020. [doi]

@inproceedings{NgLN20,
  title = {Online Gamified Learning Platforms (OGLPs) for Participatory Learning},
  author = {Kenneth Shiu Pong Ng and Ivan Ka Wai Lai and Kwan Keung Ng},
  year = {2020},
  doi = {10.1007/978-3-030-51968-1_5},
  url = {https://doi.org/10.1007/978-3-030-51968-1_5},
  researchr = {https://researchr.org/publication/NgLN20},
  cites = {0},
  citedby = {0},
  pages = {49-60},
  booktitle = {Blended Learning. Education in a Smart Learning Environment - 13th International Conference, ICBL 2020, Bangkok, Thailand, August 24-27, 2020, Proceedings},
  editor = {Simon K. S. Cheung and Richard Li and Kongkiti Phusavat and Naraphorn Paoprasert and Lam-for Kwok},
  volume = {12218},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-51968-1},
}