Situated Game Level Editing in Augmented Reality

Gary Ng, Joon Gi Shin, Alexander Plopski, Christian Sandor, Daniel Saakes. Situated Game Level Editing in Augmented Reality. In Ylva Fernaeus, Donald McMillan, Martin Jonsson, Audrey Girouard, Jakob Tholander, editors, Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2018, Stockholm, Sweden, March 18-21, 2018. pages 409-418, ACM, 2018. [doi]

@inproceedings{NgSPSS18,
  title = {Situated Game Level Editing in Augmented Reality},
  author = {Gary Ng and Joon Gi Shin and Alexander Plopski and Christian Sandor and Daniel Saakes},
  year = {2018},
  doi = {10.1145/3173225.3173230},
  url = {http://doi.acm.org/10.1145/3173225.3173230},
  researchr = {https://researchr.org/publication/NgSPSS18},
  cites = {0},
  citedby = {0},
  pages = {409-418},
  booktitle = {Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2018, Stockholm, Sweden, March 18-21, 2018},
  editor = {Ylva Fernaeus and Donald McMillan and Martin Jonsson and Audrey Girouard and Jakob Tholander},
  publisher = {ACM},
}