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Greg Nichols, Chris Wyman. Interactive Indirect Illumination Using Adaptive Multiresolution Splatting. IEEE Trans. Vis. Comput. Graph., 16(5):729-741, 2010. [doi]
Possibly Related PublicationsThe following publications are possibly variants of this publication: Multiresolution splatting for indirect illuminationGreg Nichols, Chris Wyman. si3d 2009: 83-90 [doi] Fast, Stencil-Based Multiresolution Splatting for Indirect IlluminationChris Wyman, Greg Nichols, Jeremy Shopf. In Wolfgang Engel, editor, GPU Pro - Advanced Rendering Techniques. pages 199-213, A K Peters / Taylor & Francis, 2010. [doi]
The following publications are possibly variants of this publication: