Turning shortcomings into challenges: Brain-computer interfaces for games

Anton Nijholt, Danny Plass-Oude Bos, Boris Reuderink. Turning shortcomings into challenges: Brain-computer interfaces for games. Entertainment Computing, 1(2):85-94, 2009. [doi]

@article{NijholtBR09,
  title = {Turning shortcomings into challenges: Brain-computer interfaces for games},
  author = {Anton Nijholt and Danny Plass-Oude Bos and Boris Reuderink},
  year = {2009},
  doi = {10.1016/j.entcom.2009.09.007},
  url = {http://dx.doi.org/10.1016/j.entcom.2009.09.007},
  researchr = {https://researchr.org/publication/NijholtBR09},
  cites = {0},
  citedby = {0},
  journal = {Entertainment Computing},
  volume = {1},
  number = {2},
  pages = {85-94},
}