Interactive gamified 3D-training of affine transformations

Sebastian Oberdörfer, Marc Erich Latoschik. Interactive gamified 3D-training of affine transformations. In Dieter Kranzlmüller, Gudrun Klinker, editors, Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016, Munich, Germany, 2-4 November, 2016. pages 343-344, ACM, 2016. [doi]

@inproceedings{OberdorferL16,
  title = {Interactive gamified 3D-training of affine transformations},
  author = {Sebastian Oberdörfer and Marc Erich Latoschik},
  year = {2016},
  doi = {10.1145/2993369.2996314},
  url = {http://doi.acm.org/10.1145/2993369.2996314},
  researchr = {https://researchr.org/publication/OberdorferL16},
  cites = {0},
  citedby = {0},
  pages = {343-344},
  booktitle = {Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, VRST 2016, Munich, Germany, 2-4 November, 2016},
  editor = {Dieter Kranzlmüller and Gudrun Klinker},
  publisher = {ACM},
  isbn = {978-1-4503-4491-3},
}