Abstract is missing.
- Localized color correction for optical see-through displays via weighted linear regressionJae-Woo Kim, Kang Kyu Lee, Je-Ho Ryu, Jong-Ok Kim. 11-14 [doi]
- Perceptual enhancement for stereoscopic videos based on horopter consistencyZeyu Wang, Xiaohan Jin, Fei Xue, Renju Li, Hongbin Zha, Katsushi Ikeuchi. 15-18 [doi]
- Eye gaze tracking with google cardboard using purkinje imagesScott W. Greenwald, Luke Loreti, Markus Funk, Ronen Zilberman, Pattie Maes. 19-22 [doi]
- Acoustic selfies for extraction of external ear features in mobile audio augmented realityMichele Geronazzo, Jacopo Fantin, Giacomo Sorato, Guido Baldovino, Federico Avanzini. 23-26 [doi]
- The impact of latency on perceptual judgments and motor performance in closed-loop interaction in virtual realityThomas Waltemate, Irene Senna, Felix Hülsmann, Marieke Rohde, Stefan Kopp, Marc O. Ernst, Mario Botsch. 27-35 [doi]
- The asynchronous time warp for virtual reality on consumer hardwareJ. M. P. van Waveren. 37-46 [doi]
- Towards comparable evaluation methods and measures for timing behavior of virtual reality systemsJan-Philipp Stauffert, Florian Niebling, Marc Erich Latoschik. 47-50 [doi]
- The effects of cybersickness on persons with multiple sclerosisImtiaz Muhammad Arafat, Sharif Mohammad Shahnewaz Ferdous, John Quarles. 51-59 [doi]
- Investigating the process of emotion recognition in immersive and non-immersive virtual technological setupsClaudia Faita, Federico Vanni, Camilla Tanca, Emanuele Ruffaldi, Marcello Carrozzino, Massimo Bergamasco. 61-64 [doi]
- Take-over control paradigms in collaborative virtual environments for trainingGwendal Le Moulec, Ferran Argelaguet, Anatole Lécuyer, Valérie Gouranton. 65-68 [doi]
- Provision of automated step-by-step procedural guidance in virtual reality surgery simulationSudanthi N. R. Wijewickrema, Yun Zhou, James Bailey, Gregor Kennedy, Stephen O'Leary. 69-72 [doi]
- FakeMi: a fake mirror system for avatar embodiment studiesMarc Erich Latoschik, Jean-Luc Lugrin, Daniel Roth. 73-76 [doi]
- Head turn scaling below the threshold of perception in immersive virtual environmentsMartin Westhoven, Dennis Paul, Thomas Alexander. 77-86 [doi]
- Noise-cancelling, steps and soundscapes: the effect of auditory stimulation on presence in virtual realities while walkingAngelika C. Kern, Wolfgang Ellermeier, Janis Wojtusch. 87-90 [doi]
- PedVR: simulating gaze-based interactions between a real user and virtual crowdsSahil Narang, Andrew Best, Tanmay Randhavane, Ari Shapiro, Dinesh Manocha. 91-100 [doi]
- Animating agents based on radial view in crowd simulationFu-Shun Li, Sai-Keung Wong. 101-109 [doi]
- A real-time x-ray mobile application using augmented reality and google street viewLuís Fernando Maia Silva, Windson Viana, Fernando Trinta. 111-119 [doi]
- A study on improving close and distant device movement pose manipulation for hand-held augmented realityAli Samini, Karljohan E. Lundin Palmerius. 121-128 [doi]
- Multi-view gesture annotations in image-based 3D reconstructed scenesBenjamin Nuernberger, Kuo-Chin Lien, Lennon Grinta, Chris Sweeney, Matthew Turk, Tobias Höllerer. 129-138 [doi]
- Robot gardens: an augmented reality prototype for plant-robot biohybrid systemsSebastian von Mammen, Heiko Hamann, Michael Heider. 139-142 [doi]
- A novel magnetic levitation haptic device for augmentation of tissue stiffness perceptionQianqian Tong, Zhi-yong Yuan, Mianlun Zheng, Weixu Zhu, Guian Zhang, Xiangyun Liao. 143-152 [doi]
- A platform for bimanual virtual assembly training with haptic feedback in large multi-object environmentsMikel Sagardia, Thomas Hulin, Katharina Hertkorn, Philipp Kremer, Simon Schätzle. 153-162 [doi]
- A fast and robust Six-DoF god object heuristic for haptic rendering of complex models with frictionMikel Sagardia, Thomas Hulin. 163-172 [doi]
- A hybrid constraint-penalty proxy method for six degree-of-freedom haptic display of deforming objectsStuart A. Bowyer, Ferdinando Rodriguez y Baena. 173-182 [doi]
- VR360HD: a VR360° player with enhanced haptic feedbackAli Israr, Zachary Schwemler, John Mars, Brian Krainer. 183-186 [doi]
- 3D reconstruction of indoor building environments with new generation of tabletsAdrien Arnaud, Julien Christophe, Michèle Gouiffès, Mehdi Ammi. 187-190 [doi]
- Procedurally generated virtual reality from 3D reconstructed physical spaceMisha Sra, Sergio Garrido-Jurado, Chris Schmandt. 191-200 [doi]
- Large scale cut plane: an occlusion management technique for immersive dense 3D reconstructionsAnnette Mossel, Christian Koessler. 201-210 [doi]
- 6-DOF computation and marker design for magnetic 3D dexterous motion-tracking systemJiawei Huang, Tsuyoshi Mori, Kazuki Takashima, Shuichiro Hashi, Yoshifumi Kitamura. 211-217 [doi]
- Interactive motion effects design for a moving object in 4D filmsJaebong Lee, Bohyung Han, Seungmoon Choi. 219-228 [doi]
- Missing the point: an exploration of how to guide users' attention during cinematic virtual realityLasse T. Nielsen, Matias B. Møller, Sune D. Hartmeyer, Troels C. M. Ljung, Niels C. Nilsson, Rolf Nordahl, Stefania Serafin. 229-232 [doi]
- Depth information from binocular disparity and familiar size is combined when reaching towards virtual objectsRebekka S. Schubert, Mathias Müller, Sebastian Pannasch, Jens R. Helmert. 233-236 [doi]
- Perceiving depth: optical versus video see-throughDaniel Medeiros, Maurício Sousa, Daniel Mendes, Alberto Raposo, Joaquim A. Jorge. 237-240 [doi]
- Visual blur in immersive virtual environments: does depth of field or motion blur affect distance and speed estimation?Eike Langbehn, Tino Raupp, Gerd Bruder, Frank Steinicke, Benjamin Bolte, Markus Lappe. 241-250 [doi]
- Vista widgets: a framework for designing 3D user interfaces from reusable interaction building blocksSascha Gebhardt, Till Petersen-Krau, Sebastian Pick, Dominik Rausch, Christian Nowke, Thomas Knott, Patric Schmitz, Daniel Zielasko, Bernd Hentschel, Torsten W. Kuhlen. 251-260 [doi]
- The benefits of DOF separation in mid-air 3D object manipulationDaniel Mendes, Filipe Relvas, Alfredo Ferreira, Joaquim A. Jorge. 261-268 [doi]
- GiAnt: stereoscopic-compliant multi-scale navigation in VEsFerran Argelaguet, Morgant Maignant. 269-277 [doi]
- Improving freehand placement for grasping virtual objects via dual view visual feedback in mixed realityMaadh Al Kalbani, Ian Williams, Maite Frutos Pascual. 279-282 [doi]
- Combining bimanual interaction and teleportation for 3D manipulation on multi-touch wall-sized displaysJean-Baptiste Louvet, Cédric Fleury. 283-292 [doi]
- A compact, wide-FOV optical design for head-mounted displaysIsmo Rakkolainen, Matthew Turk, Tobias Höllerer. 293-294 [doi]
- A hologram based tele-existence platform for emotional exchange among a group of users in both real and virtual environmentsHojun Lee, Gyutae Ha, Sangho Lee, Jaekwang Cha, Shiho Kim. 295-296 [doi]
- A low-cost, variable, interactive surface for mixed-reality tabletop gamesMartin Fischbach, Hendrik Striepe, Marc Erich Latoschik, Birgit Lugrin. 297-298 [doi]
- A motion based setup for peri-personal space estimation with virtual auditory displaysMichele Geronazzo, Paola Cesari. 299-300 [doi]
- A VR serious game for fire evacuation drill with synchronized tele-collaboration among usersGyutae Ha, Hojun Lee, Sangho Lee, Jaekwang Cha, Shiho Kim. 301-302 [doi]
- Accelerated viewpoint panning with rotational gain in 360 degree videosSeokjun Hong, Gerard J. Kim. 303-304 [doi]
- AR interaction paradigm for closed reduction of long-bone fractures via external fixationFabrizio Cutolo, Stefano Carli, Paolo Domenico Parchi, Luca Canalini, Mauro Ferrari, Michele Lisanti, Vincenzo Ferrari. 305-306 [doi]
- Are age differences missing in relative and absolute distance perception of stereoscopically presented virtual objects?Rebekka S. Schubert, Josephine Hartwig, Mathias Müller, Rainer Groh, Sebastian Pannasch. 307-308 [doi]
- Audio feedback and illusion of virtual body ownership in mixed realityJean-Luc Lugrin, David Obremski, Daniel Roth, Marc Erich Latoschik. 309-310 [doi]
- Augmented reality based remote coaching systemYoungsun Kim, Seokjun Hong, Gerard J. Kim. 311-312 [doi]
- Augmented reasoning in the mirror worldBenjamin Eckstein, Birgit Lugrin. 313-314 [doi]
- Avatar anthropomorphism and acrophobiaJean-Luc Lugrin, Ivan Polyschev, Daniel Roth, Marc Erich Latoschik. 315-316 [doi]
- Breaking bad behavior: immersive training of class room managementMarc Erich Latoschik, Jean-Luc Lugrin, Michael Habel, Daniel Roth, Christian Seufert, Silke Grafe. 317-318 [doi]
- Comparison of gesture, gamepad, and gaze-based locomotion for VR worldsJorge C. S. Cardoso. 319-320 [doi]
- Concept for content-aware, automatic shifting for spherical panoramasDaniel Pohl, Oliver Grau. 321 [doi]
- Concept for using eye tracking in a head-mounted display to adapt rendering to the user's current visual fieldDaniel Pohl, Xucong Zhang, Andreas Bulling, Oliver Grau. 323-324 [doi]
- Cyber sick but still having funSebastian von Mammen, Andreas Knote, Sarah Edenhofer. 325-326 [doi]
- Effects of speed and transitions on target-based travel techniquesDaniel Medeiros, Eduardo Cordeiro, Daniel Mendes, Maurício Sousa, Alberto Raposo, Alfredo Ferreira, Joaquim A. Jorge. 327-328 [doi]
- Estimation of individual redirected walking thresholds using standard perception testsNguyen Thi Anh Ngoc, Yannick Rothacher, Peter Brugger, Bigna Lenggenhager, Andreas Kunz. 329-330 [doi]
- Exploring floating stereoscopic driver-car interfaces with wide field-of-view in a mixed reality simulationPatrick Lindemann, Gerhard Rigoll. 331-332 [doi]
- HoVR-type: smartphone as a typing interface in VR using hoveringYoungwon R. Kim, Gerard J. Kim. 333-334 [doi]
- Hybrid team interaction in the mixed reality continuumMohammad Mehdi Moniri, Fabio Andres Espinosa Valcarcel, Dieter Merkel, Winfried Schuffert, Tim Schwartz. 335-336 [doi]
- Immersive remote grasping: realtime gripper control by a heterogenous robot control systemDennis Krupke, Lasse Einig, Eike Langbehn, Jianwei Zhang 0001, Frank Steinicke. 337-338 [doi]
- Inception: a creative coding environment for virtual reality, in virtual realityMichael H. Fischer. 339-340 [doi]
- Industrial maintenance with augmented reality: two case studiesDoris Aschenbrenner, Marc Erich Latoschik, Klaus Schilling. 341-342 [doi]
- Interactive gamified 3D-training of affine transformationsSebastian Oberdörfer, Marc Erich Latoschik. 343-344 [doi]
- Interference measurement of kinect for xbox oneAndreas M. Kunz, Luzius Brogli, Ali Alavi. 345-346 [doi]
- Maintainable management and access of lexical knowledge for multimodal virtual reality interfacesChris Zimmerer, Martin Fischbach, Marc Erich Latoschik. 347-348 [doi]
- Medical imaging VR: can immersive 3D aid in diagnosis?Jose E. Venson, Jean Berni, Carlos S. Maia, A. Marques da Silva, Marcos d'Ornelas, Anderson Maciel. 349-350 [doi]
- Postural stability analysis in virtual reality using the HTC viveFabian Soffel, Markus Zank, Andreas Kunz. 351-352 [doi]
- Real time 3D geometry correction for folding screens or projectors with distorting lensesFabien Picarougne, Aurélien Milliat. 353-354 [doi]
- Shop 'til you hear it drop: influence of interactive auditory feedback in a virtual reality supermarketErik Sikström, Emil Rosenlund Høeg, Luca Mangano, Niels Christian Nilsson, Amalia de Götzen, Stefania Serafin. 355-356 [doi]
- SIAMC: a socially immersive avatar mediated communication platformDaniel Roth, Kristoffer Waldow, Felix Stetter, Gary Bente, Marc Erich Latoschik, Arnulph Fuhrmann. 357-358 [doi]
- Temporal antialiasing for head mounted displays in virtual realityJung-Bum Kim, Soo-Ryum Choi, Joon-Hyun Choi, Sang-Jun Ahn, Chan-Min Park. 359-360 [doi]
- Texture analysis and repacking for improved storage efficiencyThomas Odaker, Markus Wiedemann, Christoph Anthes, Dieter Kranzlmüller. 361-362 [doi]
- TickTockRay: smartwatch-based 3D pointing for smartphone-based virtual realityDaniel Kharlamov, Brandon Woodard, Liudmila Tahai, Krzysztof Pietroszek. 363-364 [doi]
- Virtual viewpoint synthesis using CUDA accelerationLi Yao, Yingdong Han, Xiaomin Li. 365-366 [doi]
- Webizing human interface devices for virtual realityDaeil Seo, Doyeon Kim, Byounghyun Yoo, Heedong Ko. 367-368 [doi]