Patricia L. Obst, Xiang Zhao, Katherine M. White, Erin L. O'Connor, Huon Longman. Game Identity-Based Motivations of Playing World of Warcraft and Their Psychological Outcomes. Cyberpsy., Behavior, and Soc. Networking, 21(10):655-660, 2018. [doi]
@article{ObstZWOL18, title = {Game Identity-Based Motivations of Playing World of Warcraft and Their Psychological Outcomes}, author = {Patricia L. Obst and Xiang Zhao and Katherine M. White and Erin L. O'Connor and Huon Longman}, year = {2018}, doi = {10.1089/cyber.2018.0185}, url = {https://doi.org/10.1089/cyber.2018.0185}, researchr = {https://researchr.org/publication/ObstZWOL18}, cites = {0}, citedby = {0}, journal = {Cyberpsy., Behavior, and Soc. Networking}, volume = {21}, number = {10}, pages = {655-660}, }