Student development of board game strategies in a web-based graphical infrastructure (abstract only)

Adam Oest, Ivona Bezáková, James E. Heliotis, Sean Strout. Student development of board game strategies in a web-based graphical infrastructure (abstract only). In Tracy Camp, Paul T. Tymann, J. D. Dougherty, Kris Nagel, editors, The 44th ACM Technical Symposium on Computer Science Education, SIGCSE '13, Denver, CO, USA, March 6-9, 2013. pages 743, ACM, 2013. [doi]

@inproceedings{OestBHS13,
  title = {Student development of board game strategies in a web-based graphical infrastructure (abstract only)},
  author = {Adam Oest and Ivona Bezáková and James E. Heliotis and Sean Strout},
  year = {2013},
  doi = {10.1145/2445196.2445456},
  url = {http://doi.acm.org/10.1145/2445196.2445456},
  researchr = {https://researchr.org/publication/OestBHS13},
  cites = {0},
  citedby = {0},
  pages = {743},
  booktitle = {The 44th ACM Technical Symposium on Computer Science Education, SIGCSE '13, Denver, CO, USA, March 6-9, 2013},
  editor = {Tracy Camp and Paul T. Tymann and J. D. Dougherty and Kris Nagel},
  publisher = {ACM},
  isbn = {978-1-4503-1868-6},
}