The widely linear block quaternion least mean square algorithm for fast computation in 3D audio systems

Francesca Ortolani, Danilo Comminiello, Aurelio Uncini. The widely linear block quaternion least mean square algorithm for fast computation in 3D audio systems. In Francesco A. N. Palmieri, Aurelio Uncini, Kostas I. Diamantaras, Jan Larsen, editors, 26th IEEE International Workshop on Machine Learning for Signal Processing, MLSP 2016, Vietri sul Mare, Salerno, Italy, September 13-16, 2016. pages 1-6, IEEE, 2016. [doi]

Abstract

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