Joseph C. Osborn, Brian Lambrigger, Michael Mateas. HyPED: Modeling and Analyzing Action Games as Hybrid Systems. In Brian Magerko, Jonathan P. Rowe, editors, Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), October 5-9, 2017, Snowbird, Little Cottonwood Canyon, Utah, USA. pages 87-93, AAAI Press, 2017. [doi]
@inproceedings{OsbornLM17, title = {HyPED: Modeling and Analyzing Action Games as Hybrid Systems}, author = {Joseph C. Osborn and Brian Lambrigger and Michael Mateas}, year = {2017}, url = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15900}, researchr = {https://researchr.org/publication/OsbornLM17}, cites = {0}, citedby = {0}, pages = {87-93}, booktitle = {Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), October 5-9, 2017, Snowbird, Little Cottonwood Canyon, Utah, USA}, editor = {Brian Magerko and Jonathan P. Rowe}, publisher = {AAAI Press}, isbn = {978-1-57735-791-9}, }