HyPED: Modeling and Analyzing Action Games as Hybrid Systems

Joseph C. Osborn, Brian Lambrigger, Michael Mateas. HyPED: Modeling and Analyzing Action Games as Hybrid Systems. In Brian Magerko, Jonathan P. Rowe, editors, Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), October 5-9, 2017, Snowbird, Little Cottonwood Canyon, Utah, USA. pages 87-93, AAAI Press, 2017. [doi]

@inproceedings{OsbornLM17,
  title = {HyPED: Modeling and Analyzing Action Games as Hybrid Systems},
  author = {Joseph C. Osborn and Brian Lambrigger and Michael Mateas},
  year = {2017},
  url = {https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15900},
  researchr = {https://researchr.org/publication/OsbornLM17},
  cites = {0},
  citedby = {0},
  pages = {87-93},
  booktitle = {Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), October 5-9, 2017, Snowbird, Little Cottonwood Canyon, Utah, USA},
  editor = {Brian Magerko and Jonathan P. Rowe},
  publisher = {AAAI Press},
  isbn = {978-1-57735-791-9},
}