A Method for Modifying the Geometry of 3D Surfaces in USDZ Format with Further Implementation in the SceneKit Game Engine

Dmytro Ostrovka, Vasyl Teslyuk, Mariana Seneta, Iryna Kazymyra, Tetyana Smerdova. A Method for Modifying the Geometry of 3D Surfaces in USDZ Format with Further Implementation in the SceneKit Game Engine. In Michael Emmerich, Victoria Vysotska, Volodymyr Lytvynenko, editors, Proceedings of the Modern Machine Learning Technologies and Data Science Workshop (MoMLeT&DS 2023), Lviv, Ukraine, June 3, 2023. Volume 3426 of CEUR Workshop Proceedings, pages 435-445, CEUR-WS.org, 2023. [doi]

Abstract

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