Algorithms for Motion and Navigation in Virtual Environments and Games

Mark H. Overmars. Algorithms for Motion and Navigation in Virtual Environments and Games. In Jean-Daniel Boissonnat, Joel W. Burdick, Ken Goldberg, Seth Hutchinson, editors, Algorithmic Foundations of Robotics V, Selected Contributions of the Fifth International Workshop on the Algorithmic Foundations of Robotics, WAFR 2002, Nice, France, December 15-17, 2002. Volume 7 of Springer Tracts in Advanced Robotics, pages 1-6, Springer, 2002. [doi]

@inproceedings{Overmars02-0,
  title = {Algorithms for Motion and Navigation in Virtual Environments and Games},
  author = {Mark H. Overmars},
  year = {2002},
  doi = {10.1007/978-3-540-45058-0_1},
  url = {http://dx.doi.org/10.1007/978-3-540-45058-0_1},
  researchr = {https://researchr.org/publication/Overmars02-0},
  cites = {0},
  citedby = {0},
  pages = {1-6},
  booktitle = {Algorithmic Foundations of Robotics V, Selected Contributions of the Fifth International Workshop on the Algorithmic Foundations of Robotics, WAFR 2002, Nice, France, December 15-17, 2002},
  editor = {Jean-Daniel Boissonnat and Joel W. Burdick and Ken Goldberg and Seth Hutchinson},
  volume = {7},
  series = {Springer Tracts in Advanced Robotics},
  publisher = {Springer},
  isbn = {978-3-540-40476-7},
}