Abstract is missing.
- Making End User Development More NaturalBrad A. Myers, Andrew J. Ko, Chris Scaffidi, Stephen Oney, YoungSeok Yoon, Kerry Shih-Ping Chang, Mary Beth Kery, Toby Jia-Jun Li. 1-22 [doi]
- A Practice-Oriented Paradigm for End-User DevelopmentThomas Ludwig 0005, Julian Dax, Volkmar Pipek, Volker Wulf. 23-41 [doi]
- A Design Space for End User Development in the Time of the Internet of ThingsFabio Paternò, Carmen Santoro. 43-59 [doi]
- Revisiting and Broadening the Meta-Design Framework for End-User DevelopmentGerhard Fischer, Daniela Fogli, Antonio Piccinno. 61-97 [doi]
- A Three-Layer Meta-Design Model for Addressing Domain-Specific CustomizationsCarmelo Ardito, Maria Francesca Costabile, Giuseppe Desolda, Maristella Matera. 99-120 [doi]
- End-User Developers - What Are They Like?Alan F. Blackwell. 121-135 [doi]
- Malleability in the Hands of End-UsersFederico Cabitza, Carla Simone. 137-163 [doi]
- End User Development and Infrastructuring - Sustaining Organizational Innovation CapabilitiesYvonne Dittrich, Johan Bolmsten, Jeanette Eriksson. 165-206 [doi]
- EUD Survival "in the Wild": Evaluation Challenges for Field Deployments and How to Address ThemDaniel Tetteroo, Panos Markopoulos. 207-229 [doi]
- Toward Theory-Based End-User Software EngineeringMargaret M. Burnett, Todd Kulesza, Alannah Oleson, Shannon Ernst, Laura Beckwith, Jill Cao, William Jernigan, Valentina Grigoreanu. 231-268 [doi]
- Semiotic Engineering: A Cohering Theory to Connect EUD with HCI, CMC and MoreClarisse Sieckenius de Souza. 269-305 [doi]
- End-User Development and Social Big Data - Towards Tailorable Situation Assessment with Social MediaChristian Reuter 0001, Marc-André Kaufhold, Thomas Ludwig 0005. 307-332 [doi]
- End-User Development and Learning in Second Life: The Evolving Artifacts Framework with ApplicationAnders I. Mørch, Valentina Caruso, Melissa D. Hartley. 333-358 [doi]
- End-User Development for Serious GamesZeno Menestrina, Antonella De Angeli. 359-383 [doi]
- Integrating End Users in Early Ideation and Prototyping: Lessons from an Experience in Augmenting Physical ObjectsPaloma Díaz, Ignacio Aedo, Andrea Bellucci. 385-411 [doi]
- An End-User Development Framework to Support Quantified Self in Sport TeamsStefano Valtolina, Barbara Rita Barricelli. 413-432 [doi]
- Web Augmentation as a Promising Technology for End User DevelopmentIñigo Aldalur, Marco Winckler, Oscar Díaz, Philippe A. Palanque. 433-459 [doi]