Exploiting deep parallel memory hierarchies for ray casting volume rendering

Michael E. Palmer, Stephen Taylor, Brian Totty. Exploiting deep parallel memory hierarchies for ray casting volume rendering. In James S. Painter, Gordon Stoll, Kwa-Liu Ma, editors, Proceedings of the IEEE Symposium on Parallel Rendering, PRS 1997, Phoenix, Arizona, USA, October 20-21, 1997. pages 15-22, ACM, 1997. [doi]

Abstract

Abstract is missing.