Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation

Ye Pan, Kenny Mitchell. Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Atlanta, GA, USA, March 22-26, 2020. pages 188-195, IEEE, 2020. [doi]

@inproceedings{PanM20-2,
  title = {Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation},
  author = {Ye Pan and Kenny Mitchell},
  year = {2020},
  doi = {10.1109/VRW50115.2020.00041},
  url = {https://doi.org/10.1109/VRW50115.2020.00041},
  researchr = {https://researchr.org/publication/PanM20-2},
  cites = {0},
  citedby = {0},
  pages = {188-195},
  booktitle = {2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VR Workshops, Atlanta, GA, USA, March 22-26, 2020},
  publisher = {IEEE},
  isbn = {978-1-7281-6532-5},
}