Serious game design I: The bicameral sketch

J. R. Parker, Katrin Becker. Serious game design I: The bicameral sketch. In 2011 IEEE International Games Innovation Conference, IGIC 2011, Orange, CA, USA, November 2-3, 2011. pages 137-138, IEEE Computer Society, 2011. [doi]

@inproceedings{ParkerB11,
  title = {Serious game design I: The bicameral sketch},
  author = {J. R. Parker and Katrin Becker},
  year = {2011},
  doi = {10.1109/IGIC.2011.6115119},
  url = {http://doi.ieeecomputersociety.org/10.1109/IGIC.2011.6115119},
  researchr = {https://researchr.org/publication/ParkerB11},
  cites = {0},
  citedby = {0},
  pages = {137-138},
  booktitle = {2011 IEEE International Games Innovation Conference, IGIC 2011, Orange, CA, USA, November 2-3, 2011},
  publisher = {IEEE Computer Society},
  isbn = {978-1-4577-0258-7},
}