A novel network architecture for crowded online environments

Jim R. Parker, Nathan Sorenson. A novel network architecture for crowded online environments. In Karen Schrier, Chris Swain, Michael G. Wagner, David Schwartz, editors, Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, Sandbox '08, Los Angeles, California, USA, August 9-10, 2008. pages 129-134, ACM, 2008. [doi]

Abstract

Abstract is missing.