Distributed DeepThought: synchronising complex network multi-player games in a scalable and flexible manner

Karsten Pedersen, Christos Gatzidis, Barry Northern. Distributed DeepThought: synchronising complex network multi-player games in a scalable and flexible manner. In Kendra Cooper, Walt Scacchi, Alf Inge Wang, editors, Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, GAS 2013, San Francisco, CA, USA, May 18, 2013. pages 40-43, ACM, 2013. [doi]

Abstract

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