Spatialized Audio in a Custom-Built OpenGL-Based Ear Training Virtual Environment

Karsten Pedersen, Vedad Hulusic, Panos Amelidis, Tim Slattery. Spatialized Audio in a Custom-Built OpenGL-Based Ear Training Virtual Environment. IEEE Computer Graphics and Applications, 40(5):67-81, 2020. [doi]

Authors

Karsten Pedersen

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Vedad Hulusic

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Panos Amelidis

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Tim Slattery

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