Karsten Pedersen, Vedad Hulusic, Panos Amelidis, Tim Slattery. Spatialized Audio in a Custom-Built OpenGL-Based Ear Training Virtual Environment. IEEE Computer Graphics and Applications, 40(5):67-81, 2020. [doi]
@article{PedersenHAS20, title = {Spatialized Audio in a Custom-Built OpenGL-Based Ear Training Virtual Environment}, author = {Karsten Pedersen and Vedad Hulusic and Panos Amelidis and Tim Slattery}, year = {2020}, doi = {10.1109/MCG.2020.3013439}, url = {https://doi.org/10.1109/MCG.2020.3013439}, researchr = {https://researchr.org/publication/PedersenHAS20}, cites = {0}, citedby = {0}, journal = {IEEE Computer Graphics and Applications}, volume = {40}, number = {5}, pages = {67-81}, }