Understanding initial experiences with Mindmax, an mHealth app that draws on shared interests in sports and video games

Nicole Peever, Kellie Vella, Daniel Johnson, Bernd Ploderer, Madison Klarkowski, Jo Mitchell. Understanding initial experiences with Mindmax, an mHealth app that draws on shared interests in sports and video games. In Margot Brereton, Alessandro Soro, Dhaval Vyas, Bernd Ploderer, Ann Morrison, Jenny Waycott, Margot Brereton, editors, Proceedings of the 29th Australian Conference on Computer-Human Interaction, OZCHI 2017, Brisbane, QLD, Australia, November 28 - December 01, 2017. pages 438-442, ACM, 2017. [doi]

@inproceedings{PeeverVJPKM17,
  title = {Understanding initial experiences with Mindmax, an mHealth app that draws on shared interests in sports and video games},
  author = {Nicole Peever and Kellie Vella and Daniel Johnson and Bernd Ploderer and Madison Klarkowski and Jo Mitchell},
  year = {2017},
  doi = {10.1145/3152771.3156152},
  url = {http://doi.acm.org/10.1145/3152771.3156152},
  researchr = {https://researchr.org/publication/PeeverVJPKM17},
  cites = {0},
  citedby = {0},
  pages = {438-442},
  booktitle = {Proceedings of the 29th Australian Conference on Computer-Human Interaction, OZCHI 2017, Brisbane, QLD, Australia, November 28 - December 01, 2017},
  editor = {Margot Brereton and Alessandro Soro and Dhaval Vyas and Bernd Ploderer and Ann Morrison and Jenny Waycott and Margot Brereton},
  publisher = {ACM},
  isbn = {978-1-4503-5379-3},
}