A Multiobjective Tuning of a Procedural Content Generator for Game Level Design via Evolutionary Algorithms

Vitor Gomes Soares Lins Peixoto, Elizabeth Fialho Wanner, André Rodrigues da Cruz. A Multiobjective Tuning of a Procedural Content Generator for Game Level Design via Evolutionary Algorithms. In Ana I. Pereira, Armando B. Mendes, Florbela P. Fernandes, Maria F. Pacheco, João Paulo Coelho, José Lima 0001, editors, Optimization, Learning Algorithms and Applications - Third International Conference, OL2A 2023, Ponta Delgada, Portugal, September 27-29, 2023, Revised Selected Papers, Part I. Volume 1981 of Communications in Computer and Information Science, pages 544-559, Springer, 2023. [doi]

Abstract

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