Yago Henrique Pereira, Roger Ueda, Lucas Busatta Galhardi, Jacques Duilio Brancher. Using Procedural Content Generation for Storytelling in a Serious Game Called Orange Care. In 18th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2019, Rio de Janeiro, Brazil, October 28-31, 2019. pages 192-197, IEEE, 2019. [doi]
@inproceedings{PereiraUGB19, title = {Using Procedural Content Generation for Storytelling in a Serious Game Called Orange Care}, author = {Yago Henrique Pereira and Roger Ueda and Lucas Busatta Galhardi and Jacques Duilio Brancher}, year = {2019}, doi = {10.1109/SBGames.2019.00033}, url = {https://doi.org/10.1109/SBGames.2019.00033}, researchr = {https://researchr.org/publication/PereiraUGB19}, cites = {0}, citedby = {0}, pages = {192-197}, booktitle = {18th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2019, Rio de Janeiro, Brazil, October 28-31, 2019}, publisher = {IEEE}, isbn = {978-1-7281-4637-9}, }