Playing for Learning: A Student Engagement Assessment on Edutainment Game based on User Experience

Maria Rona Perez, Danna May Manssul, Rossana Adao, Eymard Pempina, Ace Lagman, Melba Besa. Playing for Learning: A Student Engagement Assessment on Edutainment Game based on User Experience. In ICIT 2021: IoT and Smart City, Guangzhou, China, December 22 - 25, 2021. pages 256-261, ACM, 2021. [doi]

Abstract

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