Four views of procedural character animation for computer games

Ken Perlin, Chris Hecker, Craig Reynolds, Friedrich Kirschner. Four views of procedural character animation for computer games. In Karen Schrier, Chris Swain, Michael G. Wagner, David Schwartz, editors, Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, Sandbox '08, Los Angeles, California, USA, August 9-10, 2008. pages 61-62, ACM, 2008. [doi]

Abstract

Abstract is missing.