Quality of Games for Teaching Software Engineering: An Analysis of Empirical Evidences of Digital and Non-Digital Games

Giani Petri, Christiane Gresse von Wangenheim, Adriano Ferreti Borgatto. Quality of Games for Teaching Software Engineering: An Analysis of Empirical Evidences of Digital and Non-Digital Games. In 39th IEEE/ACM International Conference on Software Engineering: Software Engineering Education and Training Track, ICSE-SEET 2017, Buenos Aires, Argentina, May 20-28, 2017. pages 150-159, IEEE, 2017. [doi]

@inproceedings{PetriWB17,
  title = {Quality of Games for Teaching Software Engineering: An Analysis of Empirical Evidences of Digital and Non-Digital Games},
  author = {Giani Petri and Christiane Gresse von Wangenheim and Adriano Ferreti Borgatto},
  year = {2017},
  doi = {10.1109/ICSE-SEET.2017.18},
  url = {https://doi.org/10.1109/ICSE-SEET.2017.18},
  researchr = {https://researchr.org/publication/PetriWB17},
  cites = {0},
  citedby = {0},
  pages = {150-159},
  booktitle = {39th IEEE/ACM International Conference on Software Engineering: Software Engineering Education and Training Track, ICSE-SEET 2017, Buenos Aires, Argentina, May 20-28, 2017},
  publisher = {IEEE},
  isbn = {978-1-5386-2671-9},
}