An Engine Selection Methodology for High Fidelity Serious Games

Panagiotis Petridis, Ian Dunwell, Sara de Freitas, David Panzoli. An Engine Selection Methodology for High Fidelity Serious Games. In Kurt Debattista, Michele D. Dickey, Alberto Proença, Luís Paulo Santos, editors, Second International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2010, Braga, Portugal, March 25-26, 2010. pages 27-34, IEEE Computer Society, 2010. [doi]

@inproceedings{PetridisDFP10,
  title = {An Engine Selection Methodology for High Fidelity Serious Games},
  author = {Panagiotis Petridis and Ian Dunwell and Sara de Freitas and David Panzoli},
  year = {2010},
  doi = {10.1109/VS-GAMES.2010.26},
  url = {http://doi.ieeecomputersociety.org/10.1109/VS-GAMES.2010.26},
  researchr = {https://researchr.org/publication/PetridisDFP10},
  cites = {0},
  citedby = {0},
  pages = {27-34},
  booktitle = {Second International Conference on Games and Virtual Worlds for Serious Applications, VS-GAMES 2010, Braga, Portugal, March 25-26, 2010},
  editor = {Kurt Debattista and Michele D. Dickey and Alberto Proença and Luís Paulo Santos},
  publisher = {IEEE Computer Society},
  isbn = {978-0-7695-3986-7},
}