Real-time Human Eye Resolution Ray Tracing in Mixed Reality

Antti Peuhkurinen, Tommi Mikkonen. Real-time Human Eye Resolution Ray Tracing in Mixed Reality. In A. Augusto de Sousa, Vlastimil Havran, José Braz, Kadi Bouatouch, editors, Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2021, Volume 1: GRAPP, Online Streaming, February 8-10, 2021. pages 169-176, SCITEPRESS, 2021. [doi]

@inproceedings{PeuhkurinenM21,
  title = {Real-time Human Eye Resolution Ray Tracing in Mixed Reality},
  author = {Antti Peuhkurinen and Tommi Mikkonen},
  year = {2021},
  doi = {10.5220/0010205701690176},
  url = {https://doi.org/10.5220/0010205701690176},
  researchr = {https://researchr.org/publication/PeuhkurinenM21},
  cites = {0},
  citedby = {0},
  pages = {169-176},
  booktitle = {Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2021, Volume 1: GRAPP, Online Streaming, February 8-10, 2021},
  editor = {A. Augusto de Sousa and Vlastimil Havran and José Braz and Kadi Bouatouch},
  publisher = {SCITEPRESS},
  isbn = {978-989-758-488-6},
}