Dungeons & Replicants: Automated Game Balancing via Deep Player Behavior Modeling

Johannes Pfau, Antonios Liapis, Georg Volkmar, Georgios N. Yannakakis, Rainer Malaka. Dungeons & Replicants: Automated Game Balancing via Deep Player Behavior Modeling. In IEEE Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020. pages 431-438, IEEE, 2020. [doi]

@inproceedings{PfauLVYM20,
  title = {Dungeons & Replicants: Automated Game Balancing via Deep Player Behavior Modeling},
  author = {Johannes Pfau and Antonios Liapis and Georg Volkmar and Georgios N. Yannakakis and Rainer Malaka},
  year = {2020},
  doi = {10.1109/CoG47356.2020.9231958},
  url = {https://doi.org/10.1109/CoG47356.2020.9231958},
  researchr = {https://researchr.org/publication/PfauLVYM20},
  cites = {0},
  citedby = {0},
  pages = {431-438},
  booktitle = {IEEE Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020},
  publisher = {IEEE},
  isbn = {978-1-7281-4533-4},
}