Dungeons & Replicants: Automated Game Balancing via Deep Player Behavior Modeling

Johannes Pfau, Antonios Liapis, Georg Volkmar, Georgios N. Yannakakis, Rainer Malaka. Dungeons & Replicants: Automated Game Balancing via Deep Player Behavior Modeling. In IEEE Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020. pages 431-438, IEEE, 2020. [doi]

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