Peer-to-peer architecture for real-time strategy MMOGs with intelligent cheater detection

Marco Picone, Stefano Sebastio, Stefano Cagnoni, Michele Amoretti. Peer-to-peer architecture for real-time strategy MMOGs with intelligent cheater detection. In L. Felipe Perrone, Giovanni Stea, Jason Liu, Adelinde Uhrmacher, Manuel Villén-Altamirano, editors, 3rd International Conference on Simulation Tools and Techniques, SIMUTools '10, Malaga, Spain - March 16 - 18, 2010. pages 8, ICST/ACM, 2010. [doi]

Abstract

Abstract is missing.