Deep Reinforcement Learning to train agents in a multiplayer First Person Shooter: some preliminary results

Daniele Piergigli, Laura Anna Ripamonti, Dario Maggiorini, Davide Gadia. Deep Reinforcement Learning to train agents in a multiplayer First Person Shooter: some preliminary results. In IEEE Conference on Games, CoG 2019, London, United Kingdom, August 20-23, 2019. pages 1-8, IEEE, 2019. [doi]

Authors

Daniele Piergigli

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Laura Anna Ripamonti

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Dario Maggiorini

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Davide Gadia

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