Hugo da Silva Corrêa Pinto, Luis Otávio Alvares. An Extended Behavior Network for a Game Agent: An Investigation of Action Selection Quality and Agent Performance in Unreal Tournament. In Alexander F. Gelbukh, Alvaro de Albornoz, Hugo Terashima-Marín, editors, MICAI 2005: Advances in Artificial Intelligence, 4th Mexican International Conference on Artificial Intelligence, Monterrey, Mexico, November 14-18, 2005, Proceedings. Volume 3789 of Lecture Notes in Computer Science, pages 287-296, Springer, 2005. [doi]
@inproceedings{PintoA05, title = {An Extended Behavior Network for a Game Agent: An Investigation of Action Selection Quality and Agent Performance in Unreal Tournament}, author = {Hugo da Silva Corrêa Pinto and Luis Otávio Alvares}, year = {2005}, doi = {10.1007/11579427_29}, url = {http://dx.doi.org/10.1007/11579427_29}, researchr = {https://researchr.org/publication/PintoA05}, cites = {0}, citedby = {0}, pages = {287-296}, booktitle = {MICAI 2005: Advances in Artificial Intelligence, 4th Mexican International Conference on Artificial Intelligence, Monterrey, Mexico, November 14-18, 2005, Proceedings}, editor = {Alexander F. Gelbukh and Alvaro de Albornoz and Hugo Terashima-Marín}, volume = {3789}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {3-540-29896-7}, }