An Extended Behavior Network for a Game Agent: An Investigation of Action Selection Quality and Agent Performance in Unreal Tournament

Hugo da Silva Corrêa Pinto, Luis Otávio Alvares. An Extended Behavior Network for a Game Agent: An Investigation of Action Selection Quality and Agent Performance in Unreal Tournament. In Alexander F. Gelbukh, Alvaro de Albornoz, Hugo Terashima-Marín, editors, MICAI 2005: Advances in Artificial Intelligence, 4th Mexican International Conference on Artificial Intelligence, Monterrey, Mexico, November 14-18, 2005, Proceedings. Volume 3789 of Lecture Notes in Computer Science, pages 287-296, Springer, 2005. [doi]

Abstract

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