Durval Pires, Valter Alves, Licinio Roque. A software architecture for dynamic enhancement of soundscapes in games. In Mark Grimshaw, Mads Walther-Hansen, editors, Audio Mostly 2014, AM '14, Aalborg, Denmark, October 1-3, 2014. pages 27, ACM, 2014. [doi]
@inproceedings{PiresAR14, title = {A software architecture for dynamic enhancement of soundscapes in games}, author = {Durval Pires and Valter Alves and Licinio Roque}, year = {2014}, doi = {10.1145/2636879.2636907}, url = {http://doi.acm.org/10.1145/2636879.2636907}, researchr = {https://researchr.org/publication/PiresAR14}, cites = {0}, citedby = {0}, pages = {27}, booktitle = {Audio Mostly 2014, AM '14, Aalborg, Denmark, October 1-3, 2014}, editor = {Mark Grimshaw and Mads Walther-Hansen}, publisher = {ACM}, isbn = {978-1-4503-3032-9}, }