Using Technology to Boost Employee Wellbeing? How Gamification Can Help or Hinder Results

Ekaterina Pogrebtsova, Gustavo Fortes Tondello, Hardy Premsukh, Lennart E. Nacke. Using Technology to Boost Employee Wellbeing? How Gamification Can Help or Hinder Results. In Gustavo Fortes Tondello, Rita Orji, Kellie Vella, Daniel Johnson, Marierose M. M. van Dooren, Lennart E. Nacke, editors, Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017), Amsterdam, The Netherlands, October 15, 2017. Volume 2055 of CEUR Workshop Proceedings, CEUR-WS.org, 2017. [doi]

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