FITPULSE: An AI-Driven Persuasive Exergame Using Wearable Sensing and Human Activity Recognition

Angel Salvador Ponce, Krishna Shrivastava, Francisco Rochin, Josteve Adekanbi, Gladwin Irudayaraj, Grace Ataguba, Rita Orji, Oladapo Oyebode. FITPULSE: An AI-Driven Persuasive Exergame Using Wearable Sensing and Human Activity Recognition. In Xiaowen Fang, editor, HCI in Games - 8th International Conference, HCI-Games 2026, Held as Part of the 28th HCI International Conference, HCII 2026, Montreal, QC, Canada, July 26-31, 2026, Proceedings, Part I. Volume 16739 of Lecture Notes in Computer Science, pages 389-408, Springer, 2026. [doi]

Abstract

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